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Skip to 0 minutes and 5 seconds[CHIPTUNE MUSIC] Welcome to Begin Programming. I'm Karsten Oster Lundqvist, and I'm your guide in this course. In this course we teach coding a little bit different than normal. Normally, you will learn a simple concept, use it, and then another similar concept, and use that. The problem with that is it's quite boring. I learned it that way myself, and I did find it boring, so I should know. But what we do here, on the other hand, is that I have created some code. That code will give you a goal in the middle of the screen on your mobile phone. We will then teach you the concepts using this code, and build up this game that we'll have after seven weeks.

Skip to 0 minutes and 56 secondsEach week we'll have a series of activities for you to do. We'll usually start with an introduction by me, and then there will be a series of other activities to do. Some of the weeks we'll have quizzes and tests to do as well. Throughout these weeks, your understanding of what coding is will grow. The aim of this week is to get you a small game on your mobile phone or emulator. To do that we have to set up a development environment. A development environment is where you can create code and get it on your phone or emulator. Don't worry if you don't understand this at this moment, because we will teach you in the course.

Skip to 1 minute and 35 secondsSome of you will find this hard. That's OK. We've got lots of information, lots of material to help you out. If you're still struggling, post a comment. We've got educators and mentors to help you out. We even have a section, Let's Help Each Other, where you can go and make these questions. If you find it easy, though, go to the section as well and see if you can help some of the other participants.

Welcome to Week 1

Welcome to the course! This video will introduce you to the topics we’ll be covering over the next seven weeks, and what you will need to do to get started. Transcripts for all videos will be available to the left of the video player and you can download them at the bottom of the page. If you’re new to FutureLearn, why not familiarise yourself with the How it works section.

In the next few steps we’ll provide links to the software you’ll need to download, as well as tips on installing and setting it up. It’s worth taking time to work through each of these steps slowly and carefully. Do persevere if you get stuck and don’t be afraid to ask others for help. The aim of this week is to get yourself set up and ready to go so you can move onto the real fun stuff in weeks 2-7; programming your own version of the mobile game!

If you need help, check the comments. You may find that your question has already been answered. If not, leave a comment and someone will try to help you. You can also look at our Begin Programming FAQs at the end of this week which will be updated, regularly throughout the course.

Don’t worry if you don’t understand some of the words used in the video. Throughout the course we’ll be explaining what these mean, and have produced a glossary, that you can refer to or download within this step.

Your best solutions/suggestions Keep an eye out for this new feature. As each week progresses, the educators will be picking out what they think are particularly good solutions and suggestions. We’re going to add them to relevant steps so we can showcase your successes and to help learners if they find themselves getting stuck.

You may want to follow our educators while you are on the course:

Karsten’s profile (Lead educator)

Timothy’s profile (Educator)

And our student mentors:

Fabio, Georgina, Rebecca, Mahmood and Maitreyee

You may find you come up against some difficulties in the course. By following the educators and student mentors you will be more easily able to find advice they have given in response to queries. If you can’t find the right answer, please post a comment in the step that relates to your concern.

We’d also be grateful if you could complete the pre-course survey to help us understand more about who’s taking the course and what we can do to improve it.

If you complete at least 50% of the steps in this course and the end of course tests, you will be eligible to purchase a Statement of Participation, which comes in the form of a printed and digital certificate.

Please remember to include #FLmobigame in any discussions you may have in social networks.

When you are finished on this step, click the Mark as complete button before clicking ‘NEXT’ to move on.

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This video is from the free online course:

Begin Programming: Build Your First Mobile Game

University of Reading

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