Well done. You’ve now reached the end of this introduction to indie games. We hope you enjoyed it.
Over the course of two weeks, you’ve learned how independent games are changing the creative industries, shaking up how games are designed and created, and how we play them. We hope you’ve gained a better understanding of what indie games actually are and the development principles behind them.
The course provided an introduction to some of the key issues and concepts at the heart of indie games. You explored why indie games matter and how they have become an agent for social change by engaging with communities who are under-represented in the gaming industry. You’ve also begun to take steps in thinking about how games are designed, and had a go at sketching out and evaluating a simple games design from an indie games perspective.
You ended the course thinking about the future and how your own skills might be suited to the increasing variety of roles open to game developers and designers looking to work in this field. This gave you the chance to explore your career options and think about how your current skills might be adapted and developed. We hope we’ve given you some food for thought about what skills you might need if you want to work in the industry.
If you would like to progress on to the next stage, why not take our four-week course, Create Expressive Video Games? Here you can take your first steps towards constructing your own games by exploring game design, play, and experience creation.
In addition, there are now excellent programmes offered by the Creative Coding Institute at UAL which include the Masters in Creative Computing, an MRES in Creative Computing, an MA in Internet Equalities, and various creative computing courses supervised by leaders in the field.
You can also browse a selection of longer in-depth courses on creative computing in the program A Practical Guide to Essential Creative Technologies. You’ll be able to participate in more practical activities to extend your knowledge of this key area.