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This content is taken from the Raspberry Pi Foundation & National Centre for Computing Education's online course, Teaching Physical Computing with Raspberry Pi and Python. Join the course to learn more.

Week 3 Recap

In Week 2 you learnt about connecting and controlling output devices from your Raspberry Pi.

This week you went further and created programs that responded to data from a simple input device, and learnt about some of the other sensors you can use with your Raspberry Pi.

Through this week’s activities you have learnt:

  • about some of the many input devices and sensors that can be connected to your Raspberry Pi;
  • how to wire up and respond to a button press;
  • some low cost approaches to creating your own buttons and how this can motivate your students.

Buttons are one of the simplest but most exciting components your students can experiment with. They give them a tangible mechanism for controlling their computing world and triggering events of their choosing.

You have taken you first step into the exciting world of physical computing, and now we’d like you to share you learning with others participating in this course around the world. I hope you have lots of ideas about how to introduce physical computing in your classroom. You might find it useful to look at the Python Quick Reaction Game and the GPIO music box.

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This article is from the free online course:

Teaching Physical Computing with Raspberry Pi and Python

Raspberry Pi Foundation