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Core and shell

An outline of the core and shell model, unifying gameplay and narrative.

How are video game characters different from characters in other media?

There are clearly similarities between game characters and characters that exist in animation, film, comics, or literature. However, representation within an interactive system means that game characters have additional properties we must consider. As we begin our discussion of video game character design, it is important that we firstly consider the dual structure of video games, and how this in turn impacts on how characters are presented to (and controlled by) gamers.

After watching this video, what do you think matters most to you when it comes to game characters: the quality and joy of gameplay, or the depth and quality of their story? Or do you feel there needs to be a strong balance between the two?

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Video Game Design and Development: Video Game Character Design

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