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Summary

In this article, Yilu Li summarizes bullet points for making puffer stypes in CLO 3D.
There are two ways to make a puffer jacket in CLO 3D: Pressure and Fill.

Pressure
Pressure will apply strength to patterns which push patterns backwards or forwards. Select a pattern and you can find it in the property editor.

The pressure function

Keynotes:
1. Negative value will push selected patterns backwards. A positive value will push selected patterns forwards. Turn simulation on to view the pressure effects.

The difference of varies pressure values

Fill
Fill inflates garments by setting the fill type and weight. You can find it in the 2D toolbar. Click it to activate the Fill tool. Your 2D patterns will turn into hollow shapes.

The Fill Property Editor

Keynotes:
1. Click on a pattern, and then it will become purple and attach its duplication to your cursor. Click once more to put it down.
2. Set the Filler type.
3. Weight is the total weight of all selected patterns. It will distribute the total weight among selected patterns according to their sizes.
4. Quilting distance refers to the distance between the internal lines. Enter the largest internal distance on each pattern.
5. Realistic Quilting Line will add more realism to your quilting lines.

© Yilu Li
This article is from the free online

Fashion Technology: A Beginner’s Guide to CLO 3D

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