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Summary

In this article, Yilu Li summarizes the bullet points of the Fur material in CLO 3D.

Takeaways

the Fur Pre-sets and basic settings
Keynotes:
1. You can find the Fur (Render Only) under the material type sector in the property editor. Please note that the fur material is only visible in the render preview.
The location of the Fur (Render Only)
2. Below the material type, you can find a variety of fur pre-sets.
the default fur
the Angora
the Fox
the Mink Skin
the Mohair
the Muskrat Belly
the Plush
the Rabbit
the Raw Edge Denim
the Terry Cloth
3. Except for the Texture image, other basic parameter settings won’t have viewable impacts on the fur material.

the Fur Parameters
Keynotes:
1. Melanin controls the saturation of the fur’s original color. The larger it is, the darker the hair is.
Different Melanin values
2. Pheomelanin decides how reddish the fur is. The larger the value, the more reddish and brighter the hair is.
Different Pheomelanin values
3. Glossiness refers to the shininess of the fur. The higher the value, the shinier the highlight will be.
Different Glossiness values
4. Glossiness Boost expresses the shininess from the fur finishing. The higher the Glossiness Boost, the stronger the fur finishing effect is.
Different Glossiness Boost values
5. Softness refers to the smoothness of the fur. The higher the value, the smoother the fur is.
Different Softness values
6. Fur Gradation applies different colors on the root, middle, and tip of a single hair.
A demonstration of Fur Gradation

the Fur Shape
Keynotes:
1. The Base settings control the length, thickness, bending strength, Taper shapes, density, and bending smoothness of the fur.
The Base settings
2. Base Maps express different lengths, thicknesses, and densities within a single Pattern according to different grey scales.
A demonstration of Base maps controlling the length of the hair
3. Gravity controls which direction the hair bends.
4. Curl modifies the sizes and numbers of the curled hair.
5. Variance expresses the irregularities of the length, thickness, direction, gravity, and curl radius. The smaller the value, the more uniform the setting is.

© Yilu Li
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Fashion Technology: An Advanced Guide to CLO 3D

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