Isabelle West

Isabelle West

PGR at the University of Leeds

Location UK

Achievements

Activity

  • C++, Javascript, HTML, CSS, Python, R... That's all I know at the mo.

  • I'd like to create a poetry app for EFL learners — inspired by Lyrics Training. Accessibility is obviously very important with an app like this, as the target audience is a mix of learners of various abilities – not just differences in their knowledge of the English language, but also any learning difficulties they may have. Learning about UCD and all the...

  • I only made one difference. I made the word "menu" actually a heading in the table for the list of dishes and I created a border for this table.

  • I intend to now look into how I can use machine learning for my literary research. This seems to be a largely unexplored area.

  • I'm still learning digital painting, which is helping me be more artistically productive. Learning more about AI as this industry advances, will offer me new insights into how I can develop my work practice to become even more innovative.

  • Hi, I'm a graphic designer from the UK. I'm here to start learning web coding in order to go into web design.

  • *response

  • @MickGrierson Thanks! I enjoyed reading your reponse and Adanna Emeghara's. It would also be interesting to know if Walter Benjamin's theory of an artistic 'aura" has already been applied to this debate about creative AI and artistic integrity, as he very much discussed the issues concerning mechanical reproductions (namely photography). His theory seems...

  • Isabelle West made a comment

    I've mainly had difficulty with web sites that don't have interfaces for mobiles and tablets, especially those sites that don't allow you access via mobile technology, only through a desktop. My university's moodle is a good example of a bad interface in terms of accessibility. There's too much clutter and too many links that simply don't work, and everything...

  • I suppose they omitted the fact that workplaces and services need to comply with laws on equality, which means that the technology that employers and agencies use must be inclusive and accessible to disabled users. This is another reason, besides the obvious ethical one, why accessible design should be put into practice.

  • Accessibility problems will affect us at certain points in our lives, whether or not we live with a long-term condition; as Chapko says, old age will affect the way we can use technology. High costs and a cluttered interface may arise from creating more accessible technology. However, as Grierson says, accessible technology is arguably cost-effective, as it...

  • Her work is ongoing and will change over the years as new technologies, especially mobile technologies, are introduced. Her UX design is likely to become more finely tuned to individual needs, as they research further the specific requirements of individuals.

  • Her thoughts on the differences that exist within disability groups, like the visually impaired, is enlightening as it tells you just how difficult it is to cater to someone's specific disability or disabilities. Different users, even within the same group, will be able access the interface or technology in a different way.

  • Apple's assistive technologies seem to incorporate more gestural features.

  • Definitely zooming in. If the font is too small, I have to zoom in. It's a common problem. Also, lightly coloured fonts on light backgrounds don't provide enough visual contrast for reading text.

  • Guidelines provide a consistent experience for all users, enabling the users to navigate a variety of apps, websites and other online and offline services easily as they become accustomed to the same type of interface.

  • Not surprised by the results. Accessibility, in itself, can often produce aesthetic interfaces as a good layout is integral to both an aesthetic and accessible interface. Aesthetic interfaces alone, however, don't necessarily lead to greater accessibility.

  • As an artist, I know that some beautiful and aesthetic websites that have been created for individual artists and photographers to showcase their work provide very limited access. There are few or no signifiers that enable you to find the right information or links. Most of the interface is visual without informative text. This is great for showcasing a...

  • Microsoft Office's desktop online interface is easy for me to use, as I don't have to switch between the separate apps. Every Microsoft Office programme is accessible from the main interface after signing in.

  • I agree with the article: UI design relates to the wider field of UX design. However, it seems possible to be a UI designer without knowing every single area of UX design, as UI applies to the digital realm.

  • Interfaces for mobiles and not just desktop versions provide wider viewing and accessibility and thus, in relation to business, more showcasing and sales. Quick and easy to navigate interfaces encourage the customer or browser to explore the website, rather than quit after viewing just one web page due to frustration.

  • Facebook's is one of my bugbears. It's very hard to navigate quickly your profile and to find the right links for viewing your photo albums, groups and likes. By contrast, the Russian equivalent of FB, Vkontakte, is so much simpler to navigate as there are 5 links that are permanently at the bottom of the interface, allowing you to navigate from messages to...

  • Whatsapp, Skype, Instagram, etc. Videocalling and social media apps have influenced the way I study, present my artistic work and socialise. I couldn't do without them.

  • CD-ROMs and the first concept of the world wide web are from my era. I'd like to have seen more info about recent web technologies.

  • Hi, I'm a graphic designer and literary research student. I'm retraining in STEM with the intention of going into web development or data analysis. I'm starting my programming journey here.

  • Isabelle West made a comment

    Coding, programming, etc, are still pretty new to me, so I've learnt more about these areas this week. Looking forward to Wekinator!

  • I can understand where Klingemann is coming from. There's an age-old argument that all art and artistic human endeavour is borrowed, whether consciously or subconsciously from ideas and cultural products that have already been created and distributed, e.g. Shakespeare's retellings of legends and other contemporary plays. However, these artistic influences and...

  • I believe that Barrat needed to be credited, but I'm not sure if he can claim some artistic ownership of the work. Also, it was an open source licence, but we don't know, from the above information, whether or not this licence extended to use for commercial purposes and advertisement.

  • I agree with her main points, and I found her thoughts on the capabilities of AI, such as alternative story endings, and copyright issues associated with AI intriguing.

  • The coder, the programmer and the AI machine should be credited, but the artist can take ownership of the concept/idea.

  • NLP and Google Translate: there are a lot grammatical irregularities and variations in languages, as well as idioms, and this makes deep-learning translation problematic. Google Translate has to analyse stacks of different documents in order to provide a reasonably accurate translation of a piece of text or conversation.

  • Isabelle West made a comment

    Gesture recognition could be used to create a digital artwork, without the need for a stylus digital pen.

  • CAFFE for research projects

  • In the news this week (sorry for the cliché phrase), Deezer is introducing AI as a way censoring explicit lyrics, not detected by humans, via the audio. Is there a chance that this AI could censor language that isn't necessarily bad, if the singer slightly mispronounces a word to the point that it could be misinterpreted as another, potentially more explicit,...

  • There exists a similar controversy about photography. A camera is made by a human being for a specific purpose: to take images of the physical world. However, a camera does not represent the world in the same way that a human eye does. It's not AI but it interprets the world in a unique way, i.e. as a machine and not as a human, and therefore it can be said to...

  • Hi, I'm a graphic designer and research student. I'm also retraining in Physics and Maths, and I'm hoping to learn more about machine-learning, AI and web development on Futurelearn.