Skip to 0 minutes and 3 seconds What is object-oriented programming? What’s the difference between a function and a method? How can you write your own text-based adventure game using Python? This free course will introduce you to the fundamentals of object-oriented programming. You’ll explore classes, methods, and attributes, and you’ll learn about abstraction, inheritance, and polymorphism. You’ll also take part in practical activities to extend existing classes and create your own programs. This four-week course contains peer-led discussions, trainer interaction, and feedback on your knowledge as you progress. You can learn whenever and wherever you want. So whether you’re a teacher with students of your own or simply curious about Python, this course will help you take your first steps in object-oriented programming. Sign up now at rpf.io/oop.
Weekly study2 hours
Object-oriented Programming in Python: Create Your Own Adventure Game
A fun introduction to object-oriented programming in Python
Object-oriented programming is a programming paradigm based on objects and data rather than actions and logic.
This online course will introduce you to the principles of object-oriented programming in Python, showing you how to create objects, functions, methods, and classes.
You’ll use what you learn to create your own text-based adventure game. You will have the chance to share your code with other learners, and see theirs.
If you’re an educator, you’ll also be able to develop ideas for using object-oriented programming in your classroom.
- Introduce the principles of object-oriented programming in Python.
- Understand the difference between a function and an object.
- Create objects, functions, methods, and classes.
- Write a text-based adventure game.
- Extending other people’s classes, including inheritance and polymorphism.
- Share your code with other learners, and see theirs.
- Develop ideas for using object-oriented programming in the classroom.
Learning on this course
On every step of the course you can meet other learners, share your ideas and join in with active discussions in the comments.
What will you achieve?
By the end of the course, you‘ll be able to...
- Explore using objects in programming, and understand the difference between a function and an object.
- Develop your understanding of how writing your own class allows you to combine functions and data.
- Demonstrate extending other people’s classes, including inheritance and polymorphism.
- Produce a module to apply your learning of object oriented programming.
- Collaborate by sharing your code with other people.
Who is the course for?
This course is designed for people who are already familiar with Python programming and want to learn a different programming paradigm, understand and use existing libraries more effectively, or create code which is useful to other people.
It will be particularly useful for educators and students of a post-16 qualification.
What software or tools do you need?
This course is part of our professional development teacher programme for the National Centre for Computing Education (NCCE). Our nationally-recognised certificates cater for all levels of teaching.
Funded by the Department for Education and supporting partners, we aim to transform the way computing is taught in schools across England, and enable more young people to benefit from studying this important subject.
Endorsers and supporters
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