Skip to 0 minutes and 11 seconds The world of 3D graphics is amazing. Whether if it’s in the latest blockbuster videogame, a new animated film from a big Hollywood studio, or simply a new interactive experience, that lets you view information in a new way. It seems that the amount and variety of amazing 3D applications, and their uses, is growing exponentially.
Skip to 0 minutes and 38 seconds Until recently, the web was a mere “hanger-on” in this world, because if you wanted to embed any 3D graphics on a given page, you needed to rely on a third party plugin, and hope that your user didn’t mind installing it. But no longer. The advent of WebGL, and its now almost complete support across all devices means that we, web-developers, can write 3D code which can be executed directly by the web-browser, with no plugins, and no installations whatsoever.
Skip to 1 minute and 11 seconds So, if you’re a web developer, who wants to know how to get started in the world of browser based 3D graphics, this course is for you. We’ll start with a high-level overview of the basics of 3D graphics, using browser-based tools to explain core concepts in a simple and logical way. Then, we’ll type some code, and start creating some applications, starting slow and simple, before going a bit deeper, and using some pre-created 3D assets, to make some great web-based applications.
Skip to 1 minute and 46 seconds If all that sounds good to you, then sign up now, to take your first steps on the journey of 3D web graphics.