Duration 2 weeks
Weekly study 3 hours
Extra benefits From $54 Find out more
Learn the basics of game programming to better understand how they are designed.
The course provides an introduction to the major concepts of game programming. This includes user input, rendering and collision detection. The course will also take a detailed look at core programming concepts such as loops, conditional statements and data storage.
What topics will you cover?
- Game Loop
- User input
- Delta Time
- Collision detection
- Tile Map Rendering
- For loop
- While loop
- Conditional statements
- Data storage
- Passing parameters
- Object orientation
- Week 2 Assessment
- Course Summary
- Careers in the Games Industry
- Further Study in Games at Abertay University
When would you like to start?
Most FutureLearn courses run multiple times. Every run of a course has a set start date but you can join it and work through it after it starts. Find out more
Who is the course for?
Those with a general interest in programming and/or game programming who may be interested in further study in this area. Some prior programming knowledge would be useful but not required. Some mathematical understanding is required to understand programming structures.
Who will you learn with?
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