Chart the history of video game music, bit by bit
This online course introduces you to video game music and the platforms that define it, focusing on the evolution of the classic 8-bit sound.
The course draws on technology, musicology and cultural studies to chart the development of video game music – from the geometric tones of Pong and to the complex arrangements of today’s first-person shooters.
The course features exclusive interviews with video game musicians, plus recorded examples, downloadable demos and sample code, so you can get hands on.
By the end, you’ll listen to those bleeps and bloops with a newfound respect.
What topics will you cover?
- The Atari VCS
- The ZX Spectrum
- The Commodore 64
- Week 1 Summary and Test
- The NES
- From Chips to Tunes
- Playing with Sound: Adaptive Music Engines
- Week 2 Summary and Test
When would you like to start?
Who is the course for?
This course is designed for anyone interested in game design and development, including those who are considering studying it at university and entering the games industry.
It will also appeal to anyone interested in electronic or gaming music, movie soundtracks, screen media and video games.
Some experience of music notation and music theory would be helpful, but no prior knowledge is required or assumed.
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