- Simple robots with built-in instincts
- Robots with the ability to learn.
- Predator, prey.
- But also cooperating –
- Communicating to help learning
- And coordinating –
- Flocking together.
- Consider biologist Aristid Lindenmayer’s work – he defined a way in which you can specify realistic plants. You can find out more about Lindenmayer’s work here.
- For films and TV, however, what is interesting is having artificial animals which move around, interacting with each other and their environment. A leading system for this purpose is MASSIVE developed initially by Stephen Regelous. This software allows potentially millions of artificial characters the behaviour of each of which is set using ‘fuzzy logic’ so that they move, act and react realistically. Early use of MASSIVE was in the Lord of the Rings films, but it has been used in Avatar, King Kong, Doctor Who, etc. However, it can also be used by architects to visualise how their buildings would look when there are people in them; or for simulating how traffic flows, etc. For more details see the MASSIVE software website.
- In terms of making realistic computer models of nature, the work on Fractals pioneered by Benoit Mandelbrot is worth investigating – see the Fractal Foundation website.
Our purpose is to transform access to education.
We offer a diverse selection of courses from leading universities and cultural institutions from around the world. These are delivered one step at a time, and are accessible on mobile, tablet and desktop, so you can fit learning around your life.
We believe learning should be an enjoyable, social experience, so our courses offer the opportunity to discuss what you’re learning with others as you go, helping you make fresh discoveries and form new ideas.
You can unlock new opportunities with unlimited access to hundreds of online short courses for a year by subscribing to our Unlimited package. Build your knowledge with top universities and organisations.