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Technical challenges of Skyborn

Director Jamie Stone talks about the technical challenges of making his short film, Skyborn (NFTS 2012).

Skyborn uses a lot of what is known as ‘in camera’ effects, in this case- sand animation, fog and miniatures.

Viewers often assume that all effects these days are done digitally, but this film shows that a lot can be done in front of the camera rather than on a computer afterwards.

How far were you aware of the use of miniatures as you watched the film?

To what extent did the sand animation give us the backstory for the characters and the world?

What did you notice from Jamie’s account, about the order in which the film was shot?

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Explore Filmmaking: from Script to Screen

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