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Advancements in Game Graphics and Visuals

Introduce the history of the progression of video game visuals.

Likewise, with the misperception of Mario breaking bricks with his head, players who have gone through the 8-bit era may be able to feel the progression of video game visual representation more deeply.

In general, the advancement of visual technology in video games has kept pace with developments in computer graphics research. A substantial number of research achievements in computer graphics have been utilized in video game design, let alone the development of hardware such as graphics cards, which has been significantly fueled by the video gaming industry’s quest for superior visual representation. Let’s explore together how the progression of video game visual representation from abstract to realistic has affected gamers.

The evolution of video game visuals from abstract to simulation has had profound impacts on players, influencing everything from their immersion in-game worlds to the emotional responses they experience while playing. As graphics have improved, games have become more visually engaging, leading to greater player involvement and a heightened sense of presence within virtual environments. This has not only enriched the gaming experience but also expanded the potential for games to evoke a range of emotions and tell more complex stories. Moreover, the improvement in visual fidelity has also opened up new genres and gameplay mechanics that rely on detailed and realistic environments, enhancing the overall diversity and depth of the gaming landscape.

First of all, shifting from an overhead or “God’s eye” view to a first-person perspective significantly alters how the brain constructs the game world and processes the gaming experience.

Taking three exemplary racing games—Road Fighter, Need for Speed: Underground 2, and Gran Turismo—as examples, the screenshots exhibit three distinctive gameplay viewpoints. Unlike the earliest Road Fighter, which lacks the feature of perspective switching, the other two games allow players to alternate between a first-person perspective and an external chase camera angle, and these three viewpoints trigger distinct neural responses in the brain.

  1. Perspective and Immersion:
    Overhead/God’s Eye View: This perspective allows the player to see a broader area of the game environment simultaneously, which can enhance strategic planning and awareness of surroundings. However, it may reduce the feeling of immersion since the player is not directly experiencing the game world through the eyes of a character. First-Person Perspective: This perspective offers a high level of immersion as the player views the game world through the eyes of the character. It creates a more intimate and immediate connection to the game environment, making the experience feel more personal and visceral.
  2. Cognitive Load:
    Overhead/God’s Eye View: The brain must process and interpret a larger field of view, which can increase cognitive load as the player tries to manage multiple elements in the environment simultaneously (e.g., enemies, resources, paths). First-Person Perspective: While the field of view is more limited, the cognitive load can still be high due to the need for rapid decision-making and reaction times, especially in fast-paced games. However, the focus is often narrowed to immediate surroundings and threats, which can make processing less overwhelming.
  3. Emotional Connection:
    Overhead/God’s Eye View: The distance from the character can make it harder for the player to form an emotional bond with the avatar, potentially reducing the impact of narrative-driven events. First-Person Perspective: The direct viewpoint can foster a stronger emotional connection to the character and the story, as the player feels more like they are experiencing events firsthand.
  4. Spatial Awareness:
    Overhead/God’s Eye View: This perspective can enhance spatial awareness by providing a clear layout of the terrain and the location of entities in relation to the player. First-Person Perspective: Spatial awareness is developed differently, relying more on memory and navigation skills to maintain orientation within the environment without a bird’s-eye view.
  5. Motion Sickness:
    Overhead/God’s Eye View: Generally, this perspective is less likely to cause motion sickness because the movement is not as closely tied to the player’s point of view. First-Person Perspective: Some players may experience motion sickness in first-person games due to discrepancies between visual input and vestibular feedback, particularly in games with rapid movement or camera shake.
  6. Memory and Learning:
    Overhead/God’s Eye View: The ability to see more of the environment can aid in memorizing maps and layouts, which is crucial for strategy and exploration-based games.
    First-Person Perspective: Learning the environment can be more challenging as the player must navigate using local landmarks and may need to develop a mental map over time through repeated play.

Typically, playing in the first-person perspective in games is the most akin to driving a genuine race car, and to some degree, it serves as the most fitting practice mode for individuals aiming to take their driver’s license test – essentially, honing their skills on how to drive safely.

The subsequent illustration involves shooting games. The progression of visual technology from two dimensions to three dimensions has resulted in significant transformations in first-person shooter games, evolving from DOOM2 to Far Cry 4. Apart from the variety of in-game missions, the change is more pronounced in players’ capacity to opt for various gameplay tactics besides direct frontal attacks within an authentic three-dimensional environment.

As visual technology advanced, it allowed for richer environmental details and more complex level designs in first-person shooter games. Players could now utilize the terrain to their advantage, employing stealth, flanking maneuvers, and strategic positioning. This not only added depth to the gameplay but also required a higher level of situational awareness and strategic thinking, making the gaming experience more engaging and immersive. The transition to true three-dimensional environments also facilitated the creation of open-world games, where players could explore vast landscapes and interact with the game world in more dynamic ways, further enriching the overall gaming experience.

The near-realistic physical effects in games impart a heightened sense of immersion to players. Despite still being engaged with a screen before them, a closer approximation of the real world reduces the cognitive load on the brain required to flesh out pixelated realities, thus alleviating mental stress. Consequently, even when players come across objects for the first time within a game, they can rapidly identify and respond to them drawing upon everyday experiences.

The realistic physics not only enhances the believability of the game world but also improves the predictability of interactions, allowing players to apply their real-world knowledge to virtual scenarios. This results in a more intuitive and less frustrating gameplay experience, as the laws of physics that govern object behavior in games align more closely with what players expect from reality. This alignment facilitates quicker learning curves for new players and deeper engagement for seasoned gamers, as they can immerse themselves more fully in the game environment, confident that their actions will yield predictable outcomes.

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Game Psychology: Understanding Player Mentality and Game Design

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