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As we see in this short video, our developers and experts share what they still want to learn, and offer some final pieces of advice for you.
If there’s one thing you need to know about what to expect in a career in video games development, it’s this. You never stop learning. Here’s how our developers and experts see a career in games development, what they still want to learn, and some final pieces of advice for you. So my current aspirations are just to get through an entire game lifecycle– so from start all the way to ships of pre-production, all the way through production ship and then post-support. I think that’s the first main thing I’d like to do. Yeah. Yeah. For me, I think my aspiration is get to a principal artist level.
That’s where you’re kind of making the flagship art and deciding what the kind of art style is for your art for everyone else. That’s important to me. My aspiration is to be a lead designer. So I want to be able to manage a team of people and be able to help them also further their careers and be able to do the sort of stuff that I get to do right now.
The skills I’d like to be able to develop in the future is that I want to be better at communicating– so being able to do a lot of more out-of-office activities, so going around doing talks, encouraging people to come and join us in making games, and telling people why it’s fun. Yeah. Skills I’d like to develop is more the engine side of things. So that’s what we actually put our assets into and have the game actually running on. So for us, that’s Unreal, and I’d like to make sure the characters look good in that, from how their skin lights and everything to do with that.
I think I’d like to learn more about different system architecture so I can use that when solving different problems– just have a wider array of experience to draw from. To develop the ability to have better communication, I think I need to put myself out there a bit more, which can be quite difficult at times, especially when you’re quite anxious about these situations. But it’s just about taking every opportunity that comes towards you, really. Yeah. For me, it’s kind of doing personal projects that tackle those skills. So I’m actually doing examples where I’m working where I might not get a chance on the day-to-day job.
I think it’s probably branching out and just trying different areas of programming just to get more experience so I can pull that back into whatever I’m currently doing. Up until now, I’ve been very focused on my own development and finding mentorship for me. But I’ve reached a point in my career where I want to start being able to manage other producers and to find that receptionist or someone working outside the industry who’s looking for their opportunity to come in so that I could bring them up. Sometimes, I can feel like the least technically skilled person in the room when I’m working with engineers and designers and artists who’ve been doing that for years.
So I am always looking to learn from them and to do my own courses and studying to build up those skills. But it’s my professional skills in the role of producer that’s always going to be essential to unite experts from those different disciplines. To be able to be a good mentor to others, there’s leadership training that I need to undertake. And I’m fortunate that the company I work at offers that to me. But for those more technical skills, if I want to understand more about coding or design, there are so many online courses that even in my own time, I can undertake to get better in those areas.
If you’re thinking about starting a career in video games, I would say, go for it. It’s so diverse. It’s so creative. There’s not a specific way to join this industry. There are so many different ways. From the smallest companies to the hugest companies, if you’ve got skills that fit with those teams, you will find a place here. It is an awesome industry. We’re lucky every day to work with such talented and creative people. You have to be determined. You’ve got to be prepared to work really hard. We’re looking for talent. And ultimately, you work hard. And one day, your name will be in the game credits. It’s a fantastic industry. It’s full of creative and intelligent and inspiring people.
It’s very diverse– offers lots of different routes to different careers. Lots of different skill sets are required. It’s a hugely fast-paced industry, so it’s constantly changing. So if you’re looking for an environment where you’re constantly challenged, then it’s definitely a great environment to consider. And I think one of the best things about the games industry is that you can learn your skills in the UK, and you can transfer those skills all over the world. So if you want to go work in California, you want to go work in Australia, then it’s absolutely possible. So yeah, it’s a great industry to work in. Start your own project straight away. Start writing. Start designing. Start coding.
I think something that I certainly didn’t have when I started in the games industry about 10 years ago was this wealth of free tools that students can use and sign up for. And there are engines and tools and even script writer mods for Word and things. And getting that stuff down, it helps you create a flow. It helps you figure out what it is you want to do. I think that’s a really good point, figuring out what it is you want to do. I think you can work out what your skills are already and use that to hone in on what the job is that you want. What is the exact job that you want? You have to start somewhere.
There are so many jobs. If you don’t narrow it down a little bit, then you’ll be all over the place. And you won’t know what skills to learn. So when you’re looking at all those tools and you’re creating something for yourself, then think about the roles that you actually want to play. And make it relevant to that. Don’t just create kind of everything. Think about– again, I always come back to the story. What is it they’re trying to create? Yeah. It’s not a pick your own ending. We want someone to come in who actually knows what they want to do. Yeah.
And I think the back of that, the opportunities we’ve had to work in the games industry, I’ve travelled places I certainly couldn’t afford to travel if I was going on my own with my and met some amazing people. And I just think even talking about creative chaos, going back into that creative chaos, just I can’t imagine working anywhere else that would be this exciting day in, day out. I think that’s so rare to find. Yes, that is one of the things I absolutely love about the games industry, the people, the creativity, and the variety.

As we see in this short video, our developers and experts share what they still want to learn, and offer some final pieces of advice for you.

Hopefully, you’ll be inspired about starting a career in a sector that’s changing so rapidly that you’re always adapting and learning new skills. It’s not a continuous uphill struggle and most developers love the challenge and excitement. That’s not to say there won’t be times where you’re repeating a task, especially if you’re working in a large studio inside a large team on a major title. But change is constant in games development.

How do you feel about a career in games that always keeps you learning?

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How To Start Your Career In Games Development

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