What disciplines are involved and how do they relate to each other? In this article, Dr Ming Yan discusses his recent research.
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There are three main areas of research in digital media technology.
Key technologies
1)Media information processing technology
Video and audio coding compression, image/video content analysis, speech recognition, etc.
2)Media transmission technology
Network streaming media, P2P, wireless multimedia transmission, etc.
3)Media content management technology
Digital media database, content-based retrieval, digital rights management, digital information protection, digital media integration and distribution, etc.
Associated support technology
1)Media information acquisition and output technology
Image/video acquisition technology and equipment, 3d display technology and equipment, etc.
2)Media storage technology
Massive distributed storage, etc.
Extended application technology
1)Computer graphics and animation techniques
Graphic input, graphic modeling, graphic processing and output, complex object modeling, performance animation, etc.
2)Virtual reality technology
Dynamic virtual environment modeling, real – time 3D graphics generation, 3D display and sensors.
Your task
What impact do you think these research areas of digital media technology have had on our lives? This can be illustrated with an example.
Share your thoughts and ideas in the comments below.