BAFTA-winning Catherine Allen led the production of two of the BBC's first VR experiences. Now as CEO of Limina Immersive, she is best known for broadening creative VR's audience base in the UK.
That's a great question - it would be a v interesting area for further research - perhaps even a longitudinal study. The counter argument is that immersion could also unleash more imagination, or be a fantastic source of creative inspiration. Certainly fascinating stuff