Skip main navigation

Creative AI: What’s new?

In this article, we explore how AI-created art challenges our ideas of originality, and how we apply the concept of ‘newness’ to an artwork.
Hologram above CPU machine

Is AI-created art just a technological fad? Or is it really the beginning of a rich field of influence we can mine for creative art?

If it is more than a novelty then what criteria do we use to judge it? In this step, we’ll explore how AI-created art challenges our ideas of originality and how we apply the concept of ‘newness’ to an artwork.

Each example offers a different angle on the idea of originality, and opens up the debate about the potential future direction and impact of creative AI on creative arts. As you read each one, take some time to reflect on how you would respond to the questions each issue raises.

Exploring ‘originality’: Mario Klingemann

Image of Mario KlingemannMario Klingemann

Mario Klingemann is a pioneering German artist working in creative AI. He believes that any work produced by humans can not be considered truly original. In contrast to this, he also believes that machines can be original and can create work from scratch. In a recent article published in The Guardian, he claimed that one of the goals of AI research is to develop algorithms that can generate original material on their own. That is, to create work autonomously.

Recently in March 2019, an original piece by Klingemann called Memories of Passersby I sold for £32,000.

In much of his work, Klingemann uses a type of algorithm called a Generative Adversarial Network (GAN) which is able to assess its own work and therefore improve its output over time. This is similar to the self-critique and iterative improvement of the work of a human artist. Klingemann used a specific type of GAN, called Pix2Pix, to create Memories of Passersby I.

Could machines, or the algorithms that run them, therefore be considered artists in their own right? With the capability to process much more information than humans, could machines eventually become more creative than humans?

Novelty and creativity

Another issue that is being raised by AI art is the question of novelty. At the moment, we can just build machines that can repeat back to us what we show them. In the future, we may be able to create machines that can create work that is not influenced by human creativity, but by some new realm of knowledge that is inaccessible to us.

The idea that machines can create truly original work is causing some controversy. In the US, commentators such as MIT philosopher Sean Dorrance Kelly believe that only humans can lay claim to the ability to be creative. However, many believe that machines are showing us new ways to live even now. The concept of creativity is not limited to just humans.

The unlimited access to the vast repository of human knowledge through the internet could provide machines with the material with which to make connections that we ourselves can’t see. In this way, they may be able to show us how to be more creative ourselves.

Terence Broad’s Blade Runner and A Scanner Darkly

It all started with Ridley Scott’s film Blade Runner. AI artist Terence Broad created the piece Bladerunner – Autoencoded using a combination of a machine learning algorithms: a convolutional autoencoder and a GAN. Broad wanted to teach the computer to watch the film and then decide how it should compress the information itself, rather than using compression standards created by humans. In this way, the machine would decide what features of the video footage were important to store in order to reconstruct the image after compression.

For Broad, the themes explored in Blade Runner and A Scanner Darkly (the screen adaptation of the novel by sci-fi author Philip K. Dick), are perfectly applicable to creative AI. Both explore themes of subjective rationality and the difference between what’s ‘apparently real’ and ‘really real’.

In May 2016, Warner Brothers, who own the copyright for the original film Bladerunner, issued a takedown notice to the video streaming site Vimeo which hosted some clips of Broad’s piece, citing infringement of copyright.

To some commentators, Warner Brothers had tried to remove an artificial reconstruction of a film which itself was concerned with the potential inability of humans to distinguish between AI and reality. That is, Warner Brothers had themselves failed to distinguish between Broad’s AI creation and their own, real material.

Broad’s films have highlighted gaps in public conceptions of copyright and ideas of what constitutes a new work. On a practical level, Warner Brothers’ attempted takedown of the film also highlighted a lack of legal definition in the area.

You can read more about Broad’s work, and see clips from his films, in the next step.

Have your say

All these works have sparked lively debate over issues of the nature of creativity and also what can be considered new and original. But what do you think?
  • Do you think Klingemann is right to say that humans can’t be truly creative?
  • Do you consider Broad’s Blade Runner to be an infringement on the copyright laws applicable to the original material?
Choose one of the examples, and use the Comments section to present your argument to other learners.
This article is from the free online

Introduction to Creative AI

Created by
FutureLearn - Learning For Life

Reach your personal and professional goals

Unlock access to hundreds of expert online courses and degrees from top universities and educators to gain accredited qualifications and professional CV-building certificates.

Join over 18 million learners to launch, switch or build upon your career, all at your own pace, across a wide range of topic areas.

Start Learning now