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In this article, Yilu Li summarizes the key points of building a custom 3D scene in CLO 3D.
© Yilu Li


Importing 3D Objects
1. There are lots of online resources on 3D assets which you could purchase or download. A few popular choices are listed at the end of this article.
2. Import the 3D objects as trim in CLO 3D. Select ‘Add” for the Load Type. Select the appropriate scale.
A demonstration of the importing settings
3. Use the Gizmo to place the imported 3D objects in the desired position.
4. Apply its texture images, normal map, displacement map, etc.
5. Check the scene in the render preview. Try to avoid showing the original 3D background.

1. The Dome Light projects environmental lighting for the entire 3D scene. It works by applying a high dynamic range image map called HDRI map onto an environment light.
The Dome Light Setting in the property editor
2. Adding more types of lights to imitate the lighting in the real world or achieve an artistic effect.
3. All 3D objects can be registered as light in CLO 3D. Select the 3D object and change its material type to Light (Render Only).
4. You can change the light color and modify the light intensity by changing the color mult value.
The Light Property settings

© Yilu Li
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Fashion Technology: An Advanced Guide to CLO 3D

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