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Welcome from the host

Host Chella Ramanan welcomes learners to the course.
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Hi, everyone. My name is Chella Ramanan, and I’m your host for this course. I’ve just got my first job in a big games development studio. Before that, I was a games journalist, writer, and independent developer. The BGI asked me to help people find out what a career in the video game sector is like. Every year, thousands of people around the world complete games development, computer science, and arts courses with the hope of building a career in games, but competition is fierce. And even though the games sector is growing rapidly around the world, there are always far fewer jobs than candidates. So, how can you prepare and present yourself so you can have a fulfilling career in games?
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Over the next four weeks, you’re going to follow in the footsteps of a games programmer, a designer, an artist, and a producer as they recall how they got their first jobs in a game studio. Let’s meet our developers. I am Jess Williamson. I’m a producer working at Square Enix. And I’ve been working in the games industry for four years. My name is Michael Ollerton. I work as a character artist at Sumo Digital Sheffield. And I’ve been doing the role for about 2 and 1/2 years. My name is Melissa Young. I work at Sumo Newcastle. And I’ve been working as a junior level designer for about a year and a half now. I’m Huw Talliss. I’m a programmer.
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I’ve been working at Sumo Sheffield. And I’ve been in the games industry for about 12 months now. You’ll also hear advice from some senior people about preparing yourself for a career in games. I’m Ed Perkins. I am head of production at Square Enix. And I’ve been in the games industry for just about nine years. I’m Claire Boissiere. I’m CEO, game director, and writer at Harbee Studios. And I’ve been in games for about 20 years. My name’s Karen McLoughlin. I’m the group director of HR for the Sumo Group. I’ve been working in the video games industry since– do I have to say– 1996, so a total of 23 years. I’m Katherine Bidwell. I founded State of Play Games in 2008.
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We’re an independent game studio based in London. My name is Ian, Ian Goodall. I am the owner and managing director of Aardvark Swift recruitment, which is a specialist video games recruitment agency. I’ve been working at Aardvark now for 20 years. I joined the games industry in January 2000. We place experienced games professionals into studios and into games publishers in the UK, Europe, and across the world. And I also run an initiative called gradsingames.com where we work with studios and tech companies. And we help to create a pipeline of talented graduates and students that then go into UK game studios, as well.
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Learning from the direct experience of both new developers and experienced senior developers, you’ll get a unique perspective on how you can start your career in video games.
Are you looking for your first job in the games industry? This course is for anyone interested in pursuing a career in games development and getting ready to take their first steps towards getting a job as a games developer.
Developer Chella Ramanan will be your host for this course, guiding you through the key steps to getting your dream job in games. Chella has just got her first job in a big games studio after working as a games journalist and indie developer. As Chella proves, there are many routes into a career in games development; so whether you’re new to the sector or are looking to switch to working in a new area of the industry, this course will help you prepare you to start a career in games development.
We’ve also brought together some of the best and most experienced developers to get their advice on getting into the games industry such as co-founder of Harbee Studios Claire Boissiere. Claire has interviewed hundreds of developers and was Production Manager on the seminal Augmented Reality games EyePet Move and the BAFTA-nominated Wonderbook: Book of Spells and its sequel Book of Potions.
Earlier you heard from some new and senior developers talking about what attracted them to the games industry, but what brings you here? You might have a background in art, computer science or project management but no specific training in games development; or perhaps you’ve invested time into learning games development skills at Academy or University level. In this course we’ll share techniques, tools and tips about how to communicate your skills through the job application process.
This course isn’t designed to teach you the basic skills of games programming, art, design or production, but will equip you with the knowledge to successfully navigate job applications and interviews. We’ll give you some techniques and advice, and share stories of people like you who recently started their games careers.
But first, a little information about us…
The BGI is a new charity for videogames that’s backed by many British games companies, universities and arts organisations. Our aim is to educate the public about the art, science, history and technology of games. One of our flagship programmes is the National Videogame Museum in Sheffield, which celebrates videogames and the people who make them. You can read a little more about the National Videogame Museum on its website.
We developed this course because the games sector needs a lot more talented and diverse people to get the chance to make games professionally. Throughout the course we’ll guide you through the process of starting a career in games, sharing what recruiters and studios look for. We’ll share the journeys that new developers have recently taken both before and after they started their careers, and support you to reflect on where you are now and where you want to be.
Welcome to ‘How to start your career in games development’.
Why not introduce yourself below?
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How To Start Your Career In Games Development

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