Skip main navigation

New offer! Get 30% off your first 2 months of Unlimited Monthly. Start your subscription for just £35.99 £24.99. New subscribers only T&Cs apply

Find out more

Recap and preview

Recap Week 2
We hope you’re all set now to start recruiting your team and finding a home for your Dojo. If you have any questions or concerns, please join us in the discussions and share them. Next week, we’re going to be taking a look at how you plan for your Dojo, both in the short and long term. We’ll look at picking projects, the structure of a Dojo session, and special events throughout the Dojo’s year. This will include the selection of educational resources and projects for the Ninjas to complete at the Dojo. Towards the end, we will all complete a short exercise, which will ensure that, by this time next week, you’ll have written your first computer programme.
Work through the first of the CoderDojo Scratch Sushi Cards building the ever-popular Shark Game. This is where most first-time Ninjas start. And it’s a great, quick project to do at a first Dojo. You can find a link to it below this video. If you can already code in some other language, you should still try this project since Scratch is a little different from what you might be used to, and you’ll need to learn your way around the programme. Have fun with the Sushi Cards, and we’ll see you next week.

Congratulations, that’s Week 2 completed!

You’ve learned about:

  • Who will be at your Dojo, and what roles they’ll play
  • The importance of building a team, and where you can find volunteers
  • What to look for in a venue for your Dojo
  • How to handle fundraising and ticketing for your Dojo
  • How to make your mentors’ lives easier with educational resources
  • Some tips and pointers for recruiting young people for your Dojo, and how to work with them once they’re there

Once you’ve put some of these strategies into practice, you should be able to complete a few more pieces of the online Dojo registration process you started last week!

Don’t forget to complete your Sushi Card before next week, as we’ll be talking about using Sushi Cards to plan your Dojo, both in the short and long term.

Next week we’ll be looking at:

  • Planning a Dojo session
  • More details of using learning resources in your Dojo
  • Planning your Dojo’s year
  • Recognising your Ninjas’ achievements
  • How to develop your Dojo over time
  • Special events you might want to run at your Dojo
  • Planning for the future of your Dojo

What did you learn this week? What questions do you still have? Let me know in the comments below!

This article is from the free online

Start a CoderDojo Club

Created by
FutureLearn - Learning For Life

Reach your personal and professional goals

Unlock access to hundreds of expert online courses and degrees from top universities and educators to gain accredited qualifications and professional CV-building certificates.

Join over 18 million learners to launch, switch or build upon your career, all at your own pace, across a wide range of topic areas.

Start Learning now