Charly goes over what makes for effective story telling by describing the path that your narrative should take. What games have you played which told a captivating story?
Having played through a game of Flashpoint: Fire Rescue with our colleague Dr Lynn Love, we discuss our experience and what it taught us. What did you think? Have you …
In this video William looks at the structure of games and how game mechanics can be tied to theme to deliver a unified message. Can you think of any examples …
Having described what play is, William goes on to investigate why we play and how we can use that knowledge in designing games. Thinking about Bartle’s player types; Achievers, Explorer, …