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Read this one to review the functions of button in CLO 3D.


With Button tools, you can create, place, edit, and fasten buttons. You can find them in the 3D toolbar. There are: Select/Move Button, Button/Buttonhole and Fasten button.

__ Select/Move button__
With the Select/Move button tool, you can select, move, and edit existing buttons.

The Select/Move button tool

1. Right-click on buttons for more editing options.

With Button/Buttonhole tool, you can create buttons/buttonholes and place them in both 2D and 3D windows.

the button/buttonhole tool

Fasten button
With Fasten button tool, you can Fasten or unfasten buttons.

The fasten button tool

1. Click on a button and click once more on a buttonhole to fasten a button. Click on either the button, buttonhole or line in-between to unfasten the button.

Button Property Editor

Select the Button file under the button tab in the Object Browser, button properties will appear in the property editor. This allows you to edit its’ style and properties.

The button tab in the object browser

Change its’ name, item number and category.

The Information Sector

Change its’ Style and Specification.

The Shape sector

Change the material of the button and thread.

The material sector

1. Switch between the button and thread tab to edit them separately or check to Use Same Material as Button under the thread tab.
2. You can use default material types or set their basic parameters and reflection. For further demonstration, please refer to Step 4.4.
3. Select a buttonhole file, it will display its properties in the property editor as well.

A texture is a bitmap image, usually in the form of a JPG or PNG, that produces detailed and complex characteristics. This image is projected onto the three-dimensional space of your 3D model.
A normal map is an implementation of bump mapping. It is used to add details without using more geometries.
Displacement mapping is a texturing method that creates a depth and relief effect on the textured surface.
Opacity map to add transparency to parts of your 3D models.

Select a button/buttonhole in the 3D or 2D window using the Select/Move button tool. Its’ properties will be displayed in the property editor.

© Yilu Li
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Fashion Technology: A Beginner’s Guide to CLO 3D

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