So how are these games developed? Team sizes can range from a single person handling every aspect of a game, to hundreds of specialised developers in larger studios. Business models, …
Here, Rex Crowle, co-founder of independent games studio Foam Sword, discusses his early career as an artist and his move into the games industry. Think about how to broaden your …
Well done. You’ve now reached the end of this introduction to indie games. We hope you enjoyed it. Over the course of two weeks, you’ve learned how independent games are …
Up until this point, you have mainly been getting to grips with the concepts underpinning indie games in general. Let’s take a more practical approach now and focus on how …
To complete a successful game development project, you will need to have access to a variety of different skills. You might choose to develop these yourself, or partner with others …
Pitching is a vital skill in game development: the ability to sell your ideas externally is critical to securing funding, getting team members on the same page and even marketing …
The flexibility and diversity of indie games as a form enable them to explore more varied stories and themes than those you might find in traditional mainstream games. Many of …
If you are considering embarking on an indie game project, it’s vital to think about your financial requirements, as well as the implications of taking on various different types of …
We’ll outline a very broad template for the indie game development process. Please note that practises vary wildly between different developers: we’re just looking to establish a fundamental structure that …
Our interview with Holly Gramazio demonstrates how modern game design has evolved from purely digital, product-centric thinking to a much broader creative discipline, incorporating an array of diverse influences. Indie …
Learning online can be a rich and rewarding experience. You are a member of a global self-selecting community, finding out more about a topic area of your choice with like-minded …
In this interview, Moo discusses his coding background and also his thoughts on how programmers can occupy a facilitative role within a development team. Think about how Moo’s previous role …
Games are a fast-paced creative sector: tastes, trends and markets shift rapidly. At the same time, there are fundamental qualities that players look for and which can help guide your …
Who to pitch to Some new developers try to contact every publisher they can get their hands on, whereas others are overly cautious about sending materials to anyone. A better …